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Weapons of the New Millenia

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Uploaded by

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About this mod

Weapon pack containing 45 professional standard weapons with a ton of weapon mods, leveled list integration and custom sounds. Also includes a custom store with a quest + voiced vendor!

Nexus requirements

Mods requiring this file

Author’s instructions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

Translations available on the Nexus

Language Name
Spanish Author: Wolber Weapons of the New Millenia Spanish Crafting
Spanish Author: Droname Weapons of the New Millenia Spanish

Version 1.1a

Straight donations accepted

If you’re getting crashes when applying weapon mods, install Pelinor’s Weapon Mod Menu from here.

Want to learn how to make weapons like me? I made a tutorial series in June, check it out here!

1. WotnM’s Details
2. Requirements
3. Installation
4. Troubleshooting and Compatibility
5. Q&A
6. The Future
7. Credits and Permissions

This mod is simply a collection of Millenia’s individually released weapons into one big pack. It was designed from the ground up to enable the community to make their own support patches, compatibility patches, or to complement it with their own mods as a resource. An emphasis was put on compatibility and modularity, so hopefully we succeeded in this area.

All in all, it’s been a long time coming and we certainly apologize for the delay. Real World(tm) interfered and there you have it. At least now, if we disappear, we’ve given you the tools to continue on in our stead.

List of Weapons
1. 9A-91
2. AEK-972
3. AK-47
4. AK-74
5. AKS-74u
6. AN-94
7. AS «Val»
8. Beretta 92FS
9. Bushmaster M4A1
10. Colt M1911
11. Colt M4A1
12. Colt Pocket 1849
13. Combat Shotgun (with unique)
14. Duplet (with unique)
15. Fairbairn-Sykes Fighting Knife (with throwing variant)
16. FN FNC
17. GSh-18
18. HK CAWS
19. HK G36K
20. HK G3SG/1
21. HK USP
22. Homemade SMG «Borz»
23. IMI UZI
24. KA-BAR (with throwing variant)
25. KS-23 (with 12 gauge variant)
26. L96A1
27. M14
28. M37 Ithaca
29. Makarov
30. Mare’s Leg
31. Mateba Model 6 Unica
32. Mauser C96
33. MBA Gyrojet (with unique)
34. MP-412 REX
35. Pancor Jackhammer
36. PB-6P9
37. PPSh-41
38. Remington 870 Sawn Off
39. S&W Model 10
40. Sten Mk. II
41. Steyr AUG A1
42. Taurus Raging Bull (with unique)
43. TOZ-34
44. TT Tokarev
45. VSS Vintorez
=================
NOT INCLUDED YET
=================
46. Winchester M1897
47. M16A2
48. TOZ-66
49. Steyr Scout
50. IMI Desert Eagle
51. Serbu Super-Shorty
52. PKM
53. SVU
54. WA2000
55. CZ805
56. SR556
57. Suomi KP/-31
58. Pernach
59. FAMAS
60. Browning HP
61. Beretta Target 87
62. GALIL

END OF FNV RELEASES

If you are using the FOMOD, use FOMM/NMM to activate and deactivate the mod as you wish and install whatever optional ESPs you would like to use.

If you are installing manually, copy and paste the contents of the rar file into your Data folder. You shouldn’t overwrite anything but if you do. click yes. Also, if you are installing manually and want to install the optional store, go into that folder and copy and paste the contents into your Data folder.

Uninstalling all of the old individual mods is recommended, but this pack will NOT affect any of those weapons in game even though they will overwrite physical assets. Everything has new IDs assigned to it.

Should you want to uninstall, deactivate the FOMOD or simply navigate to the meshes/weapons and textures/weapons folder and delete the MMP folders in both along with the esm/p files to remove most of the mod.

This mod was not heavily tested with other mods; heck, it was hardly tested at all. Give us a shout if we done broke stuff. Maybe we’ll fix it.

However, if you use the gun vendor module, be aware that it will conflict with any game that modifies the Gun Runners HQ.

All iron sights have been calibrated for use with Weapons Animation Replacer and these are the only iron sights we will support at this time. If your iron sights are not right and you’re not using WAR, we will not be releasing non-WAR supported iron sights at this time.

Q: Why are all the esps separate? I only wanted one!

A: Well, you’re not the only one who wants things a certain way. Over all of our releases, we’ve heard a lot of different requests for different things by many different people. Some people didn’t like how we added the weapons to the leveled lists because they wanted to be the only ones using the weapons. Some people didn’t like how we gave you a free (and easily ignored) weapon in Doc’s because they lack the willpower to resist taking the free gun. Some people only wanted to buy them from a store. Some people only wanted to find them in the world or as a quest reward.

Well, we can’t please everyone. So we designed the pack so that it would be easy for everyone to make their own support mods using Millenia’s art assets. We’ve included some base esps that can be used as is or as examples for you to make your own.

Don’t like the weapon balance? It’s easy as pie to make your own rebalance esp now. Don’t like free copies? If you don’t use the cabinet esp, you won’t get them. Don’t like leveled lists integration? Don’t use that optional esp.

Q: The game crashes when I add mods to the guns!

Q: Will you update this pack after every new weapon release?

A: No, probably every 5 guns or so. Ish.

Q: Would/Could you do [gun request/suggestion]? It would be awesome!

A: Thanks, but we don’t do requests.

Q: Where are all the easter egg guns?

A: Still in the ESM. They’re just more or less unused. You can still check them out in the cheat cabinets.

Q: The speedloader stays on my revolver and won’t go away!

A: This happens in the vanilla game too. We’re not exactly sure what or how to fix it aside from what we’ve already done.

Q: Sometimes the bullets go nowhere near where the sights are? Fix it!

Q: I want to release a support plugin. Do I have permission and how can I release it?

Q: Where are the cheat cabinets located?

A: Between the saloon and Chet’s in Goodsprings next to the workbenches. If you can’t find it there, the plugin is likely not activated.

Q: Where/how do I start the gun vendor mod?

A: Enter Gun Runners HQ and investigate.

Q: Where is the old CaliberX plugin?

A: It’s now unsupported and dropped by us. The folks over at CaliberX’s page on Nexus have created a better support patch than we did so you should head on over there and grab it.

Q: Will you include MTindle’s/Naky’s weapons into the pack; you all work together, right?

A: Naky’s weapons have been integrated but Millenia has no plans to include MTindle’s separate releases at this time.

Q: The Gun Runners store module crashes for me, what should I do?

Q: Millenia did a Mossberg and a rusty MAC-10, why aren’t they in this pack?

A: They are not up to his current standards of quality and they are considered discontinued mods. Perhaps one day they will be remade but until then, they are dead mods.

There’s always more to do, fix, add and implement. Always. Whether or not we do it is a whole other thing.

Thanks to everyone for letting me texture their guns. A more detailed breakdown of the credits can be found in each individual weapon release.

In order of appearance: Darko «cR45h» Miladinovikj, Soldier11, JoeFoxx082, Michael «RedRogueXIII» Cecconet, Chris «FreeFall» Ijzerman, Ghogiel, Vunsunta, Harry Ridgeway, Ben «Kimono» Garnell, Ben «Kaskad/Amsterdam Hilton Hotel» Bolton, Sephiris/Rehasher, Joe «EarthQuake» Wilson, Defuse, Renato «Corvalho» Corvalho, Trent1541, arby26, Mr. Rifleman, Maximiliano «maxivz» Vazquez, Matthew «MTindle» Tindle (how original, Matthew), Daniel «Thanez» Mjelde, Leo «ImBrokeRU» Li, Pac, kouoaeha, SAM61, Paul68Rageous and tigg. Thanks, guys.

The 3rd Type for all those great custom icons.

Anime Schoolgirl/tiw for the gun balance. Like it or hate it, his balance numbers come from nearly 1000 hours of playtime invested and actual math. Opinions are subjective though.

HiggsBP for creating the FOMOD script. Thanks man, it took a while for someone to pull through but you did.

A ***HUGE*** shoutout to FadedReality for working on the Optional Store mod. He put a lot of time and effort into it and hopes you all enjoy it.

Naky for the voice over. Yes, he sounds exactly like that in real life too; he’s a freak.

Display Case v0.2 by grffnhwk
http://fallout3.nexusmods.com/mods/8211/?
Retextured by Millenia
Permissions: Anyone is allowed to use these meshes and textures for their own use as long as credit is given in the documentation for your mod. 🙂 Using the Millenia re-texture also requires permission from Millenia.

Clean Utility Tileset Resource by DonKnotts
http://newvegas.nexusmods.com/mods/42802/?
Permissions: These files on this page are uploaded as modders resources. You are free to use these files for your own Fallout New Vegas mod without any other permissions as long as you credit me for what you use. I would also appreciate a link back to this page in your readme. Do not upload these files to any other site unless you do so as part of your own completed mod. In other words do not re-post these files to some other modding site. If you want to share these files with others, then link to this page instead.

Clean Vault Tileset by Ruadhan2300
http://newvegas.nexusmods.com/mods/41221/?
Permissions: You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator. You are allowed to use the assets in this file without permission as long as you credit me.

OTHER THANKS
————
To Captain Morgan, we salute you.

Источник

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Weapons Of The New Millenia And MTindle COMPLETE Pack

File information

Last updated

Original upload

Created by

Uploaded by

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Tags for this mod

About this mod

A merge of all of Millenia and MTindle’s weapon mods into one huge pack, with permission from MTindle.

Thanks to Millenia and Bowwa for the images.

DLC requirements

Nexus requirements

Mods requiring this file

Credits and distribution permission

Author notes

You are free to use this for non-commercial purposes. Edit it, improve it, fix its bugs, and redistribute if you like, but do please seek permission from Millenia and MTindle first.

File credits

Donation Points system

This mod is not opted-in to receive Donation Points

Premium membership donations accepted

You may want to download Weapon Animation Replacer WAR for the automatic pistols included here to animate properly.

If you’re getting crashes when applying weapon mods, install Pelinor’s The Weapon Mod Menu.

A compatibility patch for this mod and CaliberX is now available, check it out here. Thanks to Keriadyn for making this patch.

For those using this in Tale Of Two Wastelands, please bear in mind that this mod is mostly fine, except the weapons don’t spawn in the Capital Wasteland, they only spawn in the Mojave Wasteland. Thankfully, Cheese11144642 has made a patch which integrates some of the weapons here into the Capital Wasteland. Check it out here.

The problem with New Vegas only being able handle around 140 plugins has been fixed by a mod. Check it out here.

Many of us really like Millenia and his friends’ weapon mods for Fallout New Vegas, but with the exception of Weapons Of The New Millenia, their weapon mods are only available as individual downloads, meaning those of us who want all their weapons in our games have to painstakingly download all of them one by one, then install them in the correct order, one by one. Plus, after installing all of them, we have to activate over two dozen plugin files, meaning we may be less able to install more other mods into our Fallout New Vegas game (the game apparently can only handle about 140 plugins).

So, with permission, I’ve removed the guns which are offered freely at Doc Mitchell’s house, copied all the files (including the optional 4K textures) into one Data folder, and merged most of the plugins. So, here is Weapons Of The New Millenia & MTindle COMPLETE Pack, which contains all of Millenia and MTindle’s weapon mods as of this upload. What I’ve omitted are the optional gun store, the optional cheat cabinet, the optional Heffy AR15 animation files, and the optional TTW Weapon Replacers. Part of why I did so is because I’m just an amateur modder, and I’m not sure how to modify the cheat cabinet files to work with this newly merged plugin file. If you would like to add these features into this mod, feel free to do so and post them on this website; or, if you prefer me to post it here (to make things easier for those who want them), just contact me and send me your files, and I’ll post them here and credit you.

Enjoy! If you like this mod, please endorse, and do consider going over to Millenia and MTindle’s user pages and give them kudos.

Источник

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To enjoy the benefits of Nexus Mods, please log in or register a new account

Weapons of the New Millenia

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Weapon pack containing 45 professional standard weapons with a ton of weapon mods, leveled list integration and custom sounds. Also includes a custom store with a quest + voiced vendor!

Nexus requirements

Mods requiring this file

Author’s instructions

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

Translations available on the Nexus

Language Name
Spanish Author: Wolber Weapons of the New Millenia Spanish Crafting
Spanish Author: Droname Weapons of the New Millenia Spanish

Version 1.1a

Straight donations accepted

If you’re getting crashes when applying weapon mods, install Pelinor’s Weapon Mod Menu from here.

Want to learn how to make weapons like me? I made a tutorial series in June, check it out here!

1. WotnM’s Details
2. Requirements
3. Installation
4. Troubleshooting and Compatibility
5. Q&A
6. The Future
7. Credits and Permissions

This mod is simply a collection of Millenia’s individually released weapons into one big pack. It was designed from the ground up to enable the community to make their own support patches, compatibility patches, or to complement it with their own mods as a resource. An emphasis was put on compatibility and modularity, so hopefully we succeeded in this area.

All in all, it’s been a long time coming and we certainly apologize for the delay. Real World(tm) interfered and there you have it. At least now, if we disappear, we’ve given you the tools to continue on in our stead.

List of Weapons
1. 9A-91
2. AEK-972
3. AK-47
4. AK-74
5. AKS-74u
6. AN-94
7. AS «Val»
8. Beretta 92FS
9. Bushmaster M4A1
10. Colt M1911
11. Colt M4A1
12. Colt Pocket 1849
13. Combat Shotgun (with unique)
14. Duplet (with unique)
15. Fairbairn-Sykes Fighting Knife (with throwing variant)
16. FN FNC
17. GSh-18
18. HK CAWS
19. HK G36K
20. HK G3SG/1
21. HK USP
22. Homemade SMG «Borz»
23. IMI UZI
24. KA-BAR (with throwing variant)
25. KS-23 (with 12 gauge variant)
26. L96A1
27. M14
28. M37 Ithaca
29. Makarov
30. Mare’s Leg
31. Mateba Model 6 Unica
32. Mauser C96
33. MBA Gyrojet (with unique)
34. MP-412 REX
35. Pancor Jackhammer
36. PB-6P9
37. PPSh-41
38. Remington 870 Sawn Off
39. S&W Model 10
40. Sten Mk. II
41. Steyr AUG A1
42. Taurus Raging Bull (with unique)
43. TOZ-34
44. TT Tokarev
45. VSS Vintorez
=================
NOT INCLUDED YET
=================
46. Winchester M1897
47. M16A2
48. TOZ-66
49. Steyr Scout
50. IMI Desert Eagle
51. Serbu Super-Shorty
52. PKM
53. SVU
54. WA2000
55. CZ805
56. SR556
57. Suomi KP/-31
58. Pernach
59. FAMAS
60. Browning HP
61. Beretta Target 87
62. GALIL

END OF FNV RELEASES

If you are using the FOMOD, use FOMM/NMM to activate and deactivate the mod as you wish and install whatever optional ESPs you would like to use.

If you are installing manually, copy and paste the contents of the rar file into your Data folder. You shouldn’t overwrite anything but if you do. click yes. Also, if you are installing manually and want to install the optional store, go into that folder and copy and paste the contents into your Data folder.

Uninstalling all of the old individual mods is recommended, but this pack will NOT affect any of those weapons in game even though they will overwrite physical assets. Everything has new IDs assigned to it.

Should you want to uninstall, deactivate the FOMOD or simply navigate to the meshes/weapons and textures/weapons folder and delete the MMP folders in both along with the esm/p files to remove most of the mod.

This mod was not heavily tested with other mods; heck, it was hardly tested at all. Give us a shout if we done broke stuff. Maybe we’ll fix it.

However, if you use the gun vendor module, be aware that it will conflict with any game that modifies the Gun Runners HQ.

All iron sights have been calibrated for use with Weapons Animation Replacer and these are the only iron sights we will support at this time. If your iron sights are not right and you’re not using WAR, we will not be releasing non-WAR supported iron sights at this time.

Q: Why are all the esps separate? I only wanted one!

A: Well, you’re not the only one who wants things a certain way. Over all of our releases, we’ve heard a lot of different requests for different things by many different people. Some people didn’t like how we added the weapons to the leveled lists because they wanted to be the only ones using the weapons. Some people didn’t like how we gave you a free (and easily ignored) weapon in Doc’s because they lack the willpower to resist taking the free gun. Some people only wanted to buy them from a store. Some people only wanted to find them in the world or as a quest reward.

Well, we can’t please everyone. So we designed the pack so that it would be easy for everyone to make their own support mods using Millenia’s art assets. We’ve included some base esps that can be used as is or as examples for you to make your own.

Don’t like the weapon balance? It’s easy as pie to make your own rebalance esp now. Don’t like free copies? If you don’t use the cabinet esp, you won’t get them. Don’t like leveled lists integration? Don’t use that optional esp.

Q: The game crashes when I add mods to the guns!

Q: Will you update this pack after every new weapon release?

A: No, probably every 5 guns or so. Ish.

Q: Would/Could you do [gun request/suggestion]? It would be awesome!

A: Thanks, but we don’t do requests.

Q: Where are all the easter egg guns?

A: Still in the ESM. They’re just more or less unused. You can still check them out in the cheat cabinets.

Q: The speedloader stays on my revolver and won’t go away!

A: This happens in the vanilla game too. We’re not exactly sure what or how to fix it aside from what we’ve already done.

Q: Sometimes the bullets go nowhere near where the sights are? Fix it!

Q: I want to release a support plugin. Do I have permission and how can I release it?

Q: Where are the cheat cabinets located?

A: Between the saloon and Chet’s in Goodsprings next to the workbenches. If you can’t find it there, the plugin is likely not activated.

Q: Where/how do I start the gun vendor mod?

A: Enter Gun Runners HQ and investigate.

Q: Where is the old CaliberX plugin?

A: It’s now unsupported and dropped by us. The folks over at CaliberX’s page on Nexus have created a better support patch than we did so you should head on over there and grab it.

Q: Will you include MTindle’s/Naky’s weapons into the pack; you all work together, right?

A: Naky’s weapons have been integrated but Millenia has no plans to include MTindle’s separate releases at this time.

Q: The Gun Runners store module crashes for me, what should I do?

Q: Millenia did a Mossberg and a rusty MAC-10, why aren’t they in this pack?

A: They are not up to his current standards of quality and they are considered discontinued mods. Perhaps one day they will be remade but until then, they are dead mods.

There’s always more to do, fix, add and implement. Always. Whether or not we do it is a whole other thing.

Thanks to everyone for letting me texture their guns. A more detailed breakdown of the credits can be found in each individual weapon release.

In order of appearance: Darko «cR45h» Miladinovikj, Soldier11, JoeFoxx082, Michael «RedRogueXIII» Cecconet, Chris «FreeFall» Ijzerman, Ghogiel, Vunsunta, Harry Ridgeway, Ben «Kimono» Garnell, Ben «Kaskad/Amsterdam Hilton Hotel» Bolton, Sephiris/Rehasher, Joe «EarthQuake» Wilson, Defuse, Renato «Corvalho» Corvalho, Trent1541, arby26, Mr. Rifleman, Maximiliano «maxivz» Vazquez, Matthew «MTindle» Tindle (how original, Matthew), Daniel «Thanez» Mjelde, Leo «ImBrokeRU» Li, Pac, kouoaeha, SAM61, Paul68Rageous and tigg. Thanks, guys.

The 3rd Type for all those great custom icons.

Anime Schoolgirl/tiw for the gun balance. Like it or hate it, his balance numbers come from nearly 1000 hours of playtime invested and actual math. Opinions are subjective though.

HiggsBP for creating the FOMOD script. Thanks man, it took a while for someone to pull through but you did.

A ***HUGE*** shoutout to FadedReality for working on the Optional Store mod. He put a lot of time and effort into it and hopes you all enjoy it.

Naky for the voice over. Yes, he sounds exactly like that in real life too; he’s a freak.

Display Case v0.2 by grffnhwk
http://fallout3.nexusmods.com/mods/8211/?
Retextured by Millenia
Permissions: Anyone is allowed to use these meshes and textures for their own use as long as credit is given in the documentation for your mod. 🙂 Using the Millenia re-texture also requires permission from Millenia.

Clean Utility Tileset Resource by DonKnotts
http://newvegas.nexusmods.com/mods/42802/?
Permissions: These files on this page are uploaded as modders resources. You are free to use these files for your own Fallout New Vegas mod without any other permissions as long as you credit me for what you use. I would also appreciate a link back to this page in your readme. Do not upload these files to any other site unless you do so as part of your own completed mod. In other words do not re-post these files to some other modding site. If you want to share these files with others, then link to this page instead.

Clean Vault Tileset by Ruadhan2300
http://newvegas.nexusmods.com/mods/41221/?
Permissions: You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator. You are allowed to use the assets in this file without permission as long as you credit me.

OTHER THANKS
————
To Captain Morgan, we salute you.

Источник

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